3v3 META
-
- Bounty Increase Per Farm
6→ 3
- Monsters and Minions
- First Level Up Time
3:00→ 2:00
- Level Up Rate
90s→ 120s
- First Level Up Time
- STATS
- Elder Treant
- Defense
50→ 0
- Defense
- Treant
- Health
1000 + 240→ 750 + 180
- Defense
50→ 0
- Health
- Big Bear
- Health
700 + 200→ 600 + 130
- Defense
50→ 0
- Health
- Small Bear
- Health
520 + 180→ 480 + 100
- Defense
50→ 0
- Health
- Crystal Sentry
- Health
3500 + 350→ 3000 + 300
- Health
- Kraken (Jungle)
- Health
10500 + 900→ 9500 + 1000
- Health
- Kraken (Captured)
- Health
15750 + 1350→ 9500 + 1500
- Health
- Elder Treant
- Crystal Miner
- Sentry’s Might
- Duration
90s→ 60s
- Duration
- Damage Dealt
15%→ 10%
- Slow Aura
25%→ 20%
- Sentry’s Might
- Death Timers
5/25/60 at 0/8/18→ 0/24/60 at 0/12/24
- Bounty Increase Per Farm
5v5 META
-
VAIN CRYSTAL
- Halcyon Missile
- Cooldown
5→ 2
- Damage
50→ 2515% Max Health→ 5% Max Health
- Decaying Slow Amount
60%→ 75%
- Cooldown
- Rupture Stun
- Damage
100→ 250
- Damage
- Halcyon Missile
HEROES
-
ALPHA
- CORE CHARGE
- Cooldown
6/5.5/5/4.5/4→ 5/4.5/4/3.5/3
- Cooldown
- CORE CHARGE
-
BLACKFEATHER
- ROSE OFFENSIVE
- Damage
- Weapon Ratio
100%→ 125%
- Weapon Ratio
- Damage
- ROSE OFFENSIVE
-
CELESTE
- HELIOGENESIS
- Impact Damage
- Crystal Ratio
90%→ 80%
- Crystal Ratio
- Impact Damage
- HELIOGENESIS
-
FORTRESS
- TRUTH OF THE TOOTH
- Range
6→ 9
- Range
- TRUTH OF THE TOOTH
-
IDRIS
- SHROUDSTEP
- Damage Amp
20/20/20/20/40%→ 30/30/30/30/50%
- Barrier
- Weapon Ratio
100%→ 120%
- Weapon Ratio
- Damage Amp
- CHAKRAM
- Damage
- Crystal Ratio
90%→ 100%
- Weapon Ratio
60%→ 70%
- Crystal Ratio
- Damage
- SHIMMERSTRIKE
- Total Periodic Damage
200/350/500→ 250/425/600
- Crystal Ratio
125%→ 150%
- Burst Damage
100/150/200→ 150/250/350
- Weapon Ratio
100%→ 125%
- Total Periodic Damage
- SHROUDSTEP
-
JOULE
- ROCKET LEAP
- Cooldown
20/18/16/14/10→ 15/14/13/12/8
- Stun Duration
1.1/1.2/1.3/1.4/1.5→ 0.7/0.8/0.9/1.0/1.5
- Slow Strength
30/35/40/45/50%→ 30/35/40/45/60%
- Cooldown
- THUNDER STRIKE
- Damage
- Crystal Ratio
220%→ 180%
- Crystal Ratio
- Damage
- BIG RED BUTTON
- Damage Per Second
- Crystal Ratio
240%→ 220%
- Crystal Ratio
- Damage Per Second
- ROCKET LEAP
-
KENSEI [DAMAGE REWORK]
- STATS
- Damage
90-134→ 74-129
- Damage
- IMMOVABLE MIND
- Barrier Amount
- 30-140 + 70% Weapon Power
- Damage
- Standard Basic Attack
- [NEW] Deals 10-20% more damage to heroes with higher maximum health
- Bonus Damage
- Removed
- Barrier Amount
- LOTUS STRIKE
- Damage
- 20/40/60/80/100 + 50% Weapon Power
- Damage
- KENSHO
- Deals a basic attack
- Bonus Damage
- 20/35/50/65/110
- Bonus Damage
- Deals a basic attack
- PATH OF THE RONIN
- Damage
- 200/300/400 + 100% Weapon Ratio
- Damage
- STATS
-
KESTREL
- GLIMMERSHOT
- Area Damage
- Crystal Ratio
80%→ 100%
- Crystal Ratio
- Area Damage
- ACTIVE CAMO
- Bonus Movespeed
- Weapon Ratio
0.2%→ 0.5%
- Weapon Ratio
- Bonus Movespeed
- ONE SHOT. ONE KILL.
- Damage
- Weapon Ratio
120%→ 140%
- Weapon Ratio
- Damage
- GLIMMERSHOT
-
KRUL
- SPECTRAL SMITE
- Burst Damage
- Crystal Ratio
80%→ 90%
- Crystal Ratio
- Damage Per Stack
- Crystal Ratio
20%→ 30%
- Crystal Ratio
- Burst Damage
- FROM HELL’S HEART
- Damage
- Crystal Ratio
100%→ 120%
- Crystal Ratio
- Damage
- SPECTRAL SMITE
-
LANCE
- IMPALE
- Damage
180/260/340/420/500→ 220/290/360/430/500
- Damage
- GYTHIAN WALL
- Damage
50/90/130/170/210→ 80/115/150/185/220
- Damage
- IMPALE
-
LYRA
- ARCANE PASSAGE
- Cooldown
75/60/45→ 90/80/70
- Range
10/12/14→ 10/20/30
- Cooldown
- ARCANE PASSAGE
-
MAGNUS
- SERAPHIC FLARE
- Damage
350/500/650→ 300/450/600
- Damage
- SERAPHIC FLARE
-
REIM
- FROSTGUARD
- Fortified Health Generation
- Heroes
20%→ 10%
- Non-Heroes
5%→ 2.5%
- Slow
60%→ 50%
- Heroes
- Fortified Health Generation
- CHILL WINDS
- Damage
60/110/160/210/310→ 60/100/140/180/220
- Crystal Ratio
80%→ 60%
- Damage
- FROSTGUARD
-
REZA
- FIRESTARTER
- Proc Damage
- Crystal Ratio
230%→ 250%
- Crystal Ratio
- Proc Damage
- NETHERFORM DETONATOR
- Duration
10→ 6
- Duration
- FIRESTARTER
-
RONA
- FOESPLITTER
- Cooldown
18/17/16/15/13s→ 14/14/14/14/12s
- Attack Speed Duration
2/2.5/3/3.5/4s→ 4s
- Cooldown
- FOESPLITTER
-
SAW
- MAD CANNON
- Charges
3→ 3/4/5
- Damage
150/225/300→ 200/275/350
- Charges
- MAD CANNON
-
SKAARF
- DRAGON BREATH
- Damage
500/700/900→ 400/600/800
- Damage
- DRAGON BREATH
-
TAKA
- X-RETSU
- Cooldown
30/22.5/15→ 25/20/15
- Damage
200/275/350→ 250/300/350
- Cooldown
- X-RETSU
-
TONY
- COME AT ME
- Barrier Charge
12-6.5s→ 10-4.5s
- Barrier Charge
- JAWBREAKER
- Stun Duration
0.4/0.4/0.4/0.4/0.6s→ 0.6/0.6/0.6/0.6/0.8s
- Stun Duration
- BADABOOM
- Tony now reaches his destination faster
- Damage
250/400/550→ 400/525/650
- COME AT ME
-
VOX
- PULSE
- Cooldown
10/10/10/10/7→ 8/8/8/8/6
- Cooldown
- WAIT FOR IT…
- Cooldown
80/65/50→ 70/60/50
- Impact Damage
100/150/200→ 100/175/250
- Burst Damage
200/300/400→ 200/350/500
- Cooldown
- PULSE
-
YLVA
- CRIMSON FANG
- Bonus Movement Speed
1→ 1.5/1.5/1.5/1.5/2
- Bonus Attack Speed
40%→ 40/45/50/55/60%
- Bonus Movement Speed
- CRIMSON FANG
ITEMS
-
MINION CANDY
- Removed
-
NULLWAVE GAUNTLET
- Removed
-
IRONGUARD CONTRACT
- Removed
-
DRAGONBLOOD CONTRACT
- Now a Tier 2 Utility Item
- Builds out of Oakheart
- Total Cost: 600
- Health
- 250
- Passive: Basic attacks apply a 35%/20% (Melee/Ranged) slow for 1s. (6s cooldown)
-
SHIVERSTEEL
- Build Path
- Dragonblood Contract + Blazing Salvo
-
STORMCROWN
- Proc Damage
400-750 (Based on Level)→ 500-750 (Based on Level)
- Proc Damage
-
STORMGUARD BANNER
- Proc Damage
250-400 (Based on Level)→ 250-300 (Based on Level)
- Proc Damage
-
ROOK’S DECREE
- Build Path
- Protector Contract + Warmail
- Barrier
100→ 150
-
PROTECTOR CONTRACT
- Now a Tier 2 Defense Item
- Builds out of Oakheart
- Total Cost: 600
- Health
- 300
- Passive: After using an ability, your next basic attack against an enemy hero will grant 150 barrier to nearby allies for 2s. (12s cooldown)